Reflexões sobre o design de experiências materiais nos contextos físico e digital

Autores

  • Bruna Beatriz Petreca

DOI:

https://doi.org/10.29147/2526-1789.DAT.2016v1i2p31-41

Palavras-chave:

Experiência, Materiais, Pesquisa em design

Resumo

Nós nascemos sem compreensão das convenções, mas com todos os nossos sentidos. Sentimos primeiro. A diversidade nas pesquisas relacionadas à nossa experiência diária de produtos, serviços, interfaces e ambientes, bem como a oferta de produtos e serviços voltados à experiência é crescente e sem precedentes. Este é o momento de exceder os limites da pesquisa, e diálogos multidisciplinares e colaborações são premissa. Neste artigo apresento um panorama de projetos que buscam compreender e criar para a experiência humana, especialmente a experiência de materiais. Partindo de minha pesquisa relacionada aos materiais têxteis, passando por exemplos de pesquisas pioneiras em outras áreas que tangem a experiência humana e intersecções com as indústrias criativas, e finalizo a discussão apresentando desenvolvimentos tecnológicos e novas possibilidades de design para a experiência.

Downloads

Não há dados estatísticos.

Referências

ATKINSON, D.; ORZECHOWSKI, P.; PETRECA, B.; BIANCHI-BERTHOUZE, N.; WATKINS, P.; BAURLEY, S.; PADILLA, S.; Chantler, M. Tactile perceptions of digital textiles: a design research approach. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2013, pp. 1669-1678, ACM.

ATKINSON, D.; PETRECA, B.; BIANCHI-BERTHOUZE, N.L.; BAURLEY, S.; WATKINS, P. The Tactile Triangle: a design research framework demonstrated through tactile comparisons of textile materials. The Journal of Design Research, 2016.

BANG, A.L. Triad as a means for dialogue about emotional values in textile design. In: 8th European Academy of Design Conference. The Robert Gordon University: Aberdeen, Scotland, 2009.

DEWEY, J. Art as Experience. Penguin Group, 2005 [1934].

DOURISH, P. Where the action is: the foundations of embodied interaction. MIT press, 2004.

ETHERINGTON, D., 2013. Le Laboratoire’s Ophone Is A Smartphone For The Nose That Knows. In: Tech Crunch, 2013. Disponivel em: https://techcrunch.com/2013/10/17/le-laboratoires-ophone-is-a-smartphone-for-the-nose-that-knows/. Acesso em: 04 de Outubro de 2016.

GIACCARDI, E.; KARANA, E. Foundations of Materials Experience: An Approach for HCI. In: Proceedings CHI2015.

HOWES, P.D., WONGSRIRUKSA, S., LAUGHLIN, Z., WITCHEL, H.J. & MIODOWNIK, M., 2014. The perception of materials through oral sensation. PloS one, 9(8).

JORDAN, P.W. The four Pleasures: Understanding User’s holistically. In: Proceedings of applied ergonomics International,(AHFE International), 2008.

KARANA, E., HEKKERT, P. AND KANDACHAR, P., 2008. Material considerations in product design: A survey on crucial material aspects used by product designers. Materials & Design, 29(6), pp. 1081-1089.

KARANA, E., PEDGLEY, O. AND ROGNOLI, V. Eds. Materials Experience: fundamentals of materials and design. Oxford: Butterworth-Heinemann,2013.

KARANA, E., BARATI, B., ROGNOLI, V., ZEEUW VAN DER LAAN, A., 2015. Material driven design (MDD): A method to design for material experiences. International Journal of Design, 19(2) 2015.

KIRSH, D. Embodied Cognition and the Magical Future of Interaction Design. TOCHI, 2013, 20(1).

MENTIS, H.M., LAAKSOLAHTI, J. & HÖÖK, K., 2014. My Self and You: Tension in bodily sharing of experience. ACM Transactions on Computer-Human Interaction (TOCHI), 21(4), pp. 1-26.

MERLEAU-PONTY, M., 2004. Exploring the world of perception: sensory objects. In: M. Merleau-Ponty and T. Baldwin, 2004. The world of perception. London: Routledge.

McCABE, D. B.; NOWLIS, S. M. The effect of examining actual products or product descriptions on consumer preference. Journal of Consumer Psychology, 2003, 13, 431–439.

OBRIST, M.; SEAH, S.A.; SUBRAMANIAN, S. Talking about tactile experiences. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM, 2013, pp. 1659-1668.

ORZECHOWSKI, P.M.; ATKINSON, D.; PADILLA, S.; METHVEN, T.S.; BAURLEY, S.; CHANTLER, M. Interactivity to enhance perception: does increased interactivity in mobile visual presentation tools facilitate more accurate rating of textile properties?. In: Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services, ACM, 2011, pp. 629-634.

PADILLA, S.; CHANTLER, M. ShoogleIT.com: ShoogleIT.com: Engaging online with interactive objects. In: DE 2011 – Digital Engagement. Newcastle University, 2011.

PETRECA, B.; BIANCHI-BERTHOUZE, N.; BAURLEY, S.; WATKINS, P.; ATKINSON, D. An embodiment perspective of affective touch behaviour in experiencing digital textiles. In: Affective Computing and Intelligent Interaction (ACII), IEEE, Humaine Association Conference, 2013, pp. 770-775.

PETRECA, B.; ATKINSON, D.; BIANCHI-BERTHOUZE, N.; FURNISS, D.; BAURLEY, S. The future of textiles sourcing: exploring the potential for digital tools. In: Design & Emotion International Conference, 2014.

PETRECA, B.; BAURLEY, S; BIANCHI-BERTHOUZE, N. How do designers feel textiles? In: Affective Computing and Intelligent Interaction (ACII), 2015, International Conference on, IEEE, pp. 982-987).

PETRECA, B., BAURLEY, S., BIANCHI-BERTHOUZE, N., TAJADURA-JIMÉNEZ, A., 2016. Investigating nuanced sensory experiences in textiles selection. In Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct (UbiComp ‘16). ACM, New York, NY, USA, 989-994. DOI: http://dx.doi.org/10.1145/2968219.2968264

PIQUERAS-FISZMAN, B., LAUGHLIN, Z., MIODOWNIK, M. AND SPENCE, C. 2011. Tasting spoons: Assessing how the material of a spoon affects the taste of the food. Food, Quality and Preference 22(7), 628-637

ROGNOLI, V., 2010. A broad survey on expressive-sensorial characterization of materials for design education. METU Journal of the Faculty of Architecture, 27(2), pp.287-300.

SANDERS, E.B.N.; DANDAVATE, U. Design for experiencing: New tools. In: Proceedings of the First International Conference on Design and Emotion, Overbeeke, CJ, Hekkert, P.(Eds.), Delft University of Technology, Delft, The Netherlands, 1999, pp. 87-91.

SCHIFFERSTEIN, H.N.; HEKKERT, P. eds. Product experience. Elsevier, 2008.

SHEETS-JOHNSTONE, M.. The corporeal turn: An interdisciplinary reader. Exeter: Imprint Academic, 2009.

SMITH, K. Sensing Design and Workmanship: The Haptic Skills of Shoppers in Eighteenth-Century London. Journal of Design History, 2012, 25/1, pp.1-10

SOUFFLET, I., CALONNIER, M. & DACREMONT, C. A., 2004. Comparison between industrial experts’ and novices’ haptic perceptual organisation: a tool to identify descriptors of the handle of fabrics. Food Quality and Preference 15 (7):689-699.

SPENCE, C.; GALLACE, A. Multisensory design: reaching out to touch the consumer. Psychology & Marketing, 2011, 28(3): 267–308.

THOMPSON, E. AND VARELA, F.J., 2001. Radical embodiment: neural dynamics and consciousness. Trends in cognitive sciences, 5(10), pp.418-425.

VELASCO, C., JONES, R., KING, S., & SPENCE, C., 2013. Assessing the influence of the multisensory environment on the whisky drinking experience. Flavour, 2:23.

WILKES, S., WONGSRIRUKSA, S., HOWES, P., GAMESTER, R., WITCHEL, H., CONREEN, M., LAUGHLIN, Z. AND MIODOWNIK, M., 2016. Design tools for interdisciplinary translation of material experiences. Materials & Design, 90, pp.1228-1237.

Downloads

Publicado

2016-12-27

Como Citar

Petreca, B. B. (2016). Reflexões sobre o design de experiências materiais nos contextos físico e digital. DAT Journal, 1(2), 31–41. https://doi.org/10.29147/2526-1789.DAT.2016v1i2p31-41